![]() Shadow Fall is more of a solo soldier experience. #Killzone shadow fall theme full#It’s not in every level, but, when it is, there’s a strong futuristic vibe that makes me hope that our future would just be as bright and colourful as the ISA section of Vekta.Īs for the campaign structure – it’s full of ups and downs. One of the biggest improvements I found in Shadow Fall was how strong the use of colours was. In Shadow Fall this goes one step further, as players will traverse rocky hillsides situated within a ravine, visit both sides of the wall, which displays just how terrible the living quality is for the Helghans, and also go into space to take part in some zero-gravity action. This was first done in Killzone 3, and it worked wonders in showcasing the company’s artistic skills, while at the same time presenting more of the world of Killzone that wasn’t just brown and orange. While I did find the plot to be rather poor, to the point I gave up caring what was going on – it’s convoluted for the sake of it – the story does allow Guerrilla Games to send the player to a variety of locations. This is where the player comes in as one Lucas Kellan, a Vektan Security Agency Shadow Marshall, who is tasked with keeping peace on Vekta, by going on convert operations instructed by his boss, Sinclair unknown to Kellan, there’s a bigger problem at hand that could be disastrous for the planet of Vekta. That’s only the tip of the iceberg, as some Helghans are still bitter about losing their home world, so a terrorist group known as the Black Hand has formed and is attacking various key locations in Vekta to overcome the Vektans and rule the planet. The living quality of both races is strikingly contrasted – the Vektans live in the glory of sun, colour and wonderful vistas, while the surviving Helghans are living in horribly dark, damp shanty towns. Now the remaining survivors of Helghan live on the ISA world of Vekta as refugees, but are forced to keep to themselves by having their lives split from the rest of the world thanks to a humongous wall blocking contact with the other side. The story continues around 30 years after the events of Killzone 3, which fans will know didn’t exactly finish with a pleasant ending for the people of Helghan. #Killzone shadow fall theme series#Now, some people might have a bit of a chuckle with that, but I have fairly enjoyed past Killzone titles, and the series has always been known to showcase fantastic graphics for the hardware they run on, so what better way to show off the power of the PlayStation 4 than launching with a Killzone game. On Sony’s side of things, Killzone: Shadow Fall is their key launch title for the PlayStation 4. I suppose you could say that I’m a bit down that there isn’t that one standout title in this next-generation of gaming to make you explode with awe, which I guess we call current-generation now? Since two half-shiny, half-matte black boxes have just released on the market to successful sales. This is probably the first time where I have genuinely felt apathetic about what to play on launch day. Two actors were confirmed on July 9, 2013: Homeland star David Harewood will be playing Vektan Security Agency director Sinclair, and True Blood's Jamie Gray Hyder will be playing Echo, an intelligence operative for the Helghast.I have to admit that I haven’t been all that excited for this new era in gaming. Guerrilla's decision to stick with 4GB suggest that the developer may not have been aware of Sony's decision to include 8GB in final retail hardware, something CEO Stewart Gilray told had been kept secret from third-party developers until the console's announcement. The demo of Killzone: Shadow Fall shown during PlayStation 4's announcement only used 4.7GB of memory, not the full 8GB GDDR5 RAM available to developers in the final hardware. Killzone: Shadow Fall was announced at the PlayStation Meeting in February 2013, and will be a PlayStation 4 launch title. The Helghast are fighting for their right to exist, while the Vektans are fighting for survival, leading to a "Cold War" between Vektans and Helghast. The Vektan and Helghast factions are living in a city which is divided by a large security wall. The Interplanetary Strategic Alliance (ISA) allows Helghast refugees to resettle on planet Vekta. Life on the Helghast home planet Helghan has been left in ruins, however, the war still goes on. Killzone: Shadow Fall is set 30 years after the events of Killzone 3. ![]()
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